The image shows a typical scoreboard found in BZFlag on a Free For All server with the sort order (in options) set to Score. Typical scoreboard on a Free For All server The heads up display (HUD) is located on the users screen when they are playing as a tank which gives them information. It is zoomed in at the default "1" setting. It can be adjusted with the following parametersĪn example of a full size, fully transparent radar panel. It gives one a 360 degree, zoomable view around ones tank. The radar is the box to the bottom-left of the BZFlag GUI. The settings used to determine if the client should save the users identity. Save the settings a user would like to have. Settings to save the server list for some time. The settings used to adjust effects like spawns and gm shots. The settings used in the game client interface. The settings used to adjust the display from the game client. The settings used for input in the game client. The options in the Options section are listed below. Start a locally run server from the game client with limited options. The team a player would like to join if permitted.Ī custom message which is displayed next to a players callsign. The password a player uses to register their callsign with. The options in the Join Game section are listed below.Ĭonnect to the selected server if permitted. Once the game client is started there's five options which are provided to users when initially started. More details about these features are provided below. Some of the features in the BZFlag game client which are not provided in BZAdmin and BZFS are listed below. This is not possible with BZAdmin as this only allows administration and messaging and has a command line interface. The game client is designed to allow players to join game servers and play on the world files.
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